LIGHT
4Trickstar Rhodode
Archetype:
Trickstar
ATK:
1400
DEF:
1900
View:
3937
You can discard 1 "Trickstar" card, then target 1 "Trickstar" Link Monster in your GY; Special Summon it. You can only use this effect of "Trickstar Rhodode" once per turn. Each time a card(s) is banished from your opponent's GY, immediately inflict 200 damage to your opponent for each card banished.
Trickstar Rhodode — Power Evaluation
Final Score: 50 ± 6 · Confidence: Medium
- Intrinsic: 49 · Deck: 51 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Extender, Combo enabler
Why it scores here
Trickstar Rhodode converts a Trickstar discard plus an already-set-up GY into one revived Trickstar Link Monster per turn, and its 200-per-card burn riders on opponent GY banishment are too narrow to be a real disruption tool. Because it is not a starter — it needs both a Link Monster already in the GY and a Trickstar card to discard — its ceiling is board extension rather than one-card conversion, and no recorded combos exist to raise that estimate. Its 1400 ATK earns nothing here; what value it has comes from being a cheap, searchable Level 4 LIGHT Fairy that recycles an archetype Link body in the 48 Trickstar decks that run it at ~1.9 copies.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 48 | It is a Level 4 Trickstar body co-decking with the archetype core in 97.9% of its decks, but the ignition effect needs a Trickstar Link Monster already in the GY plus a Trickstar discard, so it is rarely a live opening play (observed). |
| Combo & Conversion | 45 | Text-only inference: it revives one Trickstar Link Monster per turn to extend an existing Link climb, but with zero recorded combos there is no evidence of a one-card full board (inferred). |
| Resource Economy | 48 | The discard is a −1 while the revival returns a +1 body, leaving the exchange roughly even, with a small 200-per-card damage rider (verified). |
| Effect & Interaction | 28 | Its only opponent-facing text is 200 damage per card banished from the opponent's GY — conditional burn, not negation or removal (verified). |
| Material Utility | 55 | A Level 4 LIGHT Fairy with 1900 DEF remains a clean material for Trickstar Link summons even if its effect is negated (verified). |
| Resilience & Flexibility | 45 | The effect is once per turn, fires from the field, and requires both a discard and a pre-existing GY Link target, so a single negate or GY disruption blanks it (inferred). |
| Deck-Building Efficiency | 55 | It runs at 1.88 average copies (23×1, 8×2, 17×3) in the sample, is searchable within its own archetype, and imposes no lock or garnet requirement (observed). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 49, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Recurs a Trickstar Link Monster from the GY every turn, extending Link climbs without consuming the Normal Summon.
- Searchable Level 4 LIGHT Fairy body with 1900 DEF that stays useful as Link material when its effect is negated.
- Discard cost can fuel other Trickstar cards, and the 200-per-card rider adds incremental burn pressure in a burn-oriented archetype.
- Extremely cheap to slot: 1.88 average copies, no lock, no garnet, no unplayable states.
Weaknesses
- Not a starter — requires a Trickstar Link Monster already in the GY plus a Trickstar card to discard.
- Effect is once per turn and only revives Link Monsters, so it cannot rebuild a board on its own.
- The burn effect only triggers when cards are banished from the opponent's GY, which is narrow and opponent-dependent.
- 1400 ATK is below the usual battle-relevant threshold, so the body is defensive/material only.
Counters / choke points
- Ghost Belle & Haunted Mansion negates the GY revival effect
- Called by the Grave / D.D. Crow removing the targeted Trickstar Link Monster from the GY
- Abyss Dweller or any effect that prevents GY activation shuts off the revive
- Negating or removing the revival target before the once-per-turn effect resolves
Best use
Recursion piece that revives a Trickstar Link Monster for further Link climbing and burn pressure. Decks: Trickstar, Trickstar Link-climb variants. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: discard 1 Trickstar card, then target 1 Trickstar Link Monster in your GY and Special Summon it, once per turn.; Card text: each time cards are banished from the opponent's GY, inflict 200 damage per banished card.; Stats: Level 4, LIGHT, Fairy, 1400 ATK / 1900 DEF, Trickstar archetype.; 48 decks run it, all in the main deck, at 1.88 average copies.
- Observed: 58.3% of its decks are in the primary Trickstar archetype grouping, confirming an archetype-locked role.; 97.9% co-deck rate with Trickstar Candina, Lycoris, Festival and Light Stage; 95.8% with Lilybell and Corobane.; Copy distribution 23×1, 8×2, 17×3 — roughly a two-copy average that indicates a supporting, not core, role.; Deck sample spans 2022-10 to 2026-09, so inclusion is durable rather than a single-format spike.
- Inferred: Because it revives a Link Monster only after GY setup, it functions as an extender/recursion piece rather than a starter.; Its burn rider is worth points only when the deck can force opponent-GY banishment, which the provided evidence does not establish.; Its Level 4 LIGHT Fairy body converts to Link material even when the ignition effect is negated.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






